Android Animation
Animation is the process of creating motion and shape change.
- Adding animations to your app interface will give high quality feel to your android applications.
- Animations can be performed through either XML or android code.
EXAMPLE :
Basic steps to perform animation
Step 1: Create xml that defines the animation
Create an xml file which defines type of animation to perform. This file should be located under
anim folder under
res directory (
res →
anim →
animation.xml).
fade_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true" >
<alpha
android:duration="1000"
android:fromAlpha="0.0"
android:interpolator="@android:anim/accelerate_interpolator"
android:toAlpha="1.0" />
</set>
Step 2: Load the animation
Next in your activity create an object of
Animation class. And load the xml animation using
AnimationUtils by calling
loadAnimation function.
FadeInActivity.java
public class FadeInActivity extends Activity{
TextView txtMessage;
// Animation
Animation animFadein;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_fadein);
txtMessage = (TextView) findViewById(R.id.txtMessage);
// load the animation
animFadein = AnimationUtils.loadAnimation(getApplicationContext(),
R.anim.fade_in);
}
}
Step 3: Set the animation listeners (Optional)
If you want to listen to animation events like start, end and repeat, your activity should implements AnimationListener. This step is optional. If you implement AnimationListener you will have to override following methods.
onAnimationStart - This will be triggered once the animation started
onAnimationEnd - This will be triggered once the animation is over
onAnimationRepeat - This will be triggered if the animation repeats
public class FadeInActivity extends Activity implements AnimationListener {
.
.
.
// set animation listener
animFadein.setAnimationListener(this);
.
.
.
// animation listeners
@Override
public void onAnimationEnd(Animation animation) {
// Take any action after completing the animation
// check for fade in animation
if (animation == animFadein) {
Toast.makeText(getApplicationContext(), "Animation Stopped",
Toast.LENGTH_SHORT).show();
}
}
@Override
public void onAnimationRepeat(Animation animation) {
// Animation is repeating
}
@Override
public void onAnimationStart(Animation animation) {
// Animation started
}
Step 4: Finally start the animation
You can start animation whenever you want by calling
startAnimation on any UI element by passing the type of animation. In this example i am calling fade in animation on TextView.
// start the animation
txtMessage.startAnimation(animFadein);
Complete Code
FadeInActivity.java
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.view.animation.Animation.AnimationListener;
import android.widget.Button;
import android.widget.TextView;
import android.widget.Toast;
public class FadeInActivity extends Activity implements AnimationListener {
TextView txtMessage;
Button btnStart;
// Animation
Animation animFadein;
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_fadein);
txtMessage = (TextView) findViewById(R.id.txtMessage);
btnStart = (Button) findViewById(R.id.btnStart);
// load the animation
animFadein = AnimationUtils.loadAnimation(getApplicationContext(),
R.anim.fade_in);
// set animation listener
animFadein.setAnimationListener(this);
// button click event
btnStart.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
txtMessage.setVisibility(View.VISIBLE);
// start the animation
txtMessage.startAnimation(animFadein);
}
});
}
@Override
public void onAnimationEnd(Animation animation) {
// Take any action after completing the animation
// check for fade in animation
if (animation == animFadein) {
Toast.makeText(getApplicationContext(), "Animation Stopped",
Toast.LENGTH_SHORT).show();
}
}
@Override
public void onAnimationRepeat(Animation animation) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationStart(Animation animation) {
// TODO Auto-generated method stub
}
}
Important XML animation attributes
When working with animations it is better to have through knowledge about some of the important XML attributes which create major differentiation in animation behavior. Following are the important attributes you must known about.
android:duration - Duration of the animation in which the animation should complete
android:startOffset - It is the waiting time before an animation starts. This property is mainly used to perform multiple animations in a sequential manner.
android:interpolator - It is the rate of change in animation
android:fillAfter - This defines whether to apply the animation transformation after the animation completes or not. If it sets to false the element changes to its previous state after the animation. This attribute should be use with <set> node
android:repeatMode - This is useful when you want your animation to be repeat
android:repeatCount - This defines number of repetitions on animation. If you set this value to infinite then animation will repeat infinite times
Some useful animations
- Fade In
- Fade Out
- Cross Fading
- Blink
- Zoom In
- Zoom Out
- Rotate
- Move
- Slide Up
- Slide Down
- Bounce
- Sequential Animation
- Together Animation
fade_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true" >
<alpha
android:duration="1000"
android:fromAlpha="0.0"
android:interpolator="@android:anim/accelerate_interpolator"
android:toAlpha="1.0" />
</set>
fade_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true" >
<alpha
android:duration="1000"
android:fromAlpha="1.0"
android:interpolator="@android:anim/accelerate_interpolator"
android:toAlpha="0.0" />
</set>
blink.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<alpha android:fromAlpha="0.0"
android:toAlpha="1.0"
android:interpolator="@android:anim/accelerate_interpolator"
android:duration="600"
android:repeatMode="reverse"
android:repeatCount="infinite"/>
</set>
zoom_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true" >
<scale
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="1000"
android:fromXScale="1"
android:fromYScale="1"
android:pivotX="50%"
android:pivotY="50%"
android:toXScale="3"
android:toYScale="3" >
</scale>
</set>
zoom_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true" >
<scale
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="1000"
android:fromXScale="1.0"
android:fromYScale="1.0"
android:pivotX="50%"
android:pivotY="50%"
android:toXScale="0.5"
android:toYScale="0.5" >
</scale>
</set>
rotate.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<rotate android:fromDegrees="0"
android:toDegrees="360"
android:pivotX="50%"
android:pivotY="50%"
android:duration="600"
android:repeatMode="restart"
android:repeatCount="infinite"
android:interpolator="@android:anim/cycle_interpolator"/>
</set>
move.xml
<?xml version="1.0" encoding="utf-8"?>
<set
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/linear_interpolator"
android:fillAfter="true">
<translate
android:fromXDelta="0%p"
android:toXDelta="75%p"
android:duration="800" />
</set>
slide_up.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true" >
<scale
android:duration="500"
android:fromXScale="1.0"
android:fromYScale="1.0"
android:interpolator="@android:anim/linear_interpolator"
android:toXScale="1.0"
android:toYScale="0.0" />
</set>
slide_down.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true">
<scale
android:duration="500"
android:fromXScale="1.0"
android:fromYScale="0.0"
android:interpolator="@android:anim/linear_interpolator"
android:toXScale="1.0"
android:toYScale="1.0" />
</set>
bounce.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true"
android:interpolator="@android:anim/bounce_interpolator">
<scale
android:duration="500"
android:fromXScale="1.0"
android:fromYScale="0.0"
android:toXScale="1.0"
android:toYScale="1.0" />
</set>
sequential.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true"
android:interpolator="@android:anim/linear_interpolator" >
<!-- Use startOffset to give delay between animations -->
<!-- Move -->
<translate
android:duration="800"
android:fillAfter="true"
android:fromXDelta="0%p"
android:startOffset="300"
android:toXDelta="75%p" />
<translate
android:duration="800"
android:fillAfter="true"
android:fromYDelta="0%p"
android:startOffset="1100"
android:toYDelta="70%p" />
<translate
android:duration="800"
android:fillAfter="true"
android:fromXDelta="0%p"
android:startOffset="1900"
android:toXDelta="-75%p" />
<translate
android:duration="800"
android:fillAfter="true"
android:fromYDelta="0%p"
android:startOffset="2700"
android:toYDelta="-70%p" />
<!-- Rotate 360 degrees -->
<rotate
android:duration="1000"
android:fromDegrees="0"
android:interpolator="@android:anim/cycle_interpolator"
android:pivotX="50%"
android:pivotY="50%"
android:startOffset="3800"
android:repeatCount="infinite"
android:repeatMode="restart"
android:toDegrees="360" />
</set>
together.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true"
android:interpolator="@android:anim/linear_interpolator" >
<scale
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="4000"
android:fromXScale="1"
android:fromYScale="1"
android:pivotX="50%"
android:pivotY="50%"
android:toXScale="4"
android:toYScale="4" >
</scale>
<!-- Rotate 180 degrees -->
<rotate
android:duration="500"
android:fromDegrees="0"
android:pivotX="50%"
android:pivotY="50%"
android:repeatCount="infinite"
android:repeatMode="restart"
android:toDegrees="360" />
</set>